AI Insights · Timothy · January 2022
Top 5 Snake Games in Greece: Q4 2021 Performance
In Q4 2021, the top 5 snake games in Greece showed varied performance in downloads, revenue, and active users. Here's a detailed look at their trends.
In Q4 2021, the top 5 snake games in Greece exhibited diverse performance metrics across downloads, revenue, and active users. Here's a detailed analysis of these games' trends, based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games saw a notable increase in weekly revenue, peaking at about $51 in the last week of December. Weekly downloads fluctuated, starting at around 3K in early October and rising to over 5.4K by the end of December. The game maintained a steady number of weekly active users, starting at 28.5K and finishing strong at 33K.
Snake Rivals - Fun Snake Game by Supersolid had a varied revenue trend, with a peak of $53 at the beginning of October and a significant drop mid-quarter, before rising again to $33 by the end of December. Downloads remained relatively stable, ranging from 197 to 329 per week. Active users showed minor fluctuations, maintaining an average of around 1.3K throughout the quarter.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced a modest weekly revenue increase, peaking at $24 in the last week of December. Weekly downloads started at 619 in late September and increased to 1.3K by the end of December. Active users followed a similar trend, rising from 7.5K to 9.4K by the end of the quarter.
Little Big Snake by Shockwave LLC showed modest revenue peaks, with the highest being $17 in the final week of December. Downloads saw a gradual increase, starting at 85 in late September and reaching 192 by the end of December. Active users grew steadily from 359 to 558 over the quarter.
slither.io by Lowtech Studios did not generate any revenue during this period. However, it experienced significant download growth, starting at 989 in late September and peaking at 2.4K by the end of December. Active users also saw a consistent increase, beginning at 10.9K and rising to 15.3K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.